About me
I'm a Roblox Developer and Programmer with over 5 years of experience, skilled in building engaging gameplay systems, tools, and interactive experiences. I also work with other languages like C# and enjoy creating efficient, scalable solutions.
My job is to build Roblox games and systems that are efficient, scalable, and reliable. I focus on writing clean, optimized code to handle everything from datastores and economy systems to leaderboards, gamepasses, and core gameplay mechanics. Every project I work on gets a personal touch — whether it’s building secure backend logic, creating smooth systems, or optimizing performance for large player counts. My goal is to turn ideas into fully working Roblox experiences that stand out.
What I’m Doing
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Game Systems
I build core gameplay mechanics, leaderboards, and interactive systems that are efficient, scalable, and reliable.
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Backend & Datastores
Handling secure datastores, player data, in-game economies, and multiplayer logic to make your game stable and fair.
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Performance & Optimization
Optimizing scripts, memory, and server performance so games run smoothly for thousands of players simultaneously.
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Developer Tools
Creating custom tools and modules to make development faster, cleaner, and easier to maintain.
Testimonials
