About me

I'm a Roblox Developer and Programmer with over 5 years of experience, skilled in building engaging gameplay systems, tools, and interactive experiences. I also work with other languages like C# and enjoy creating efficient, scalable solutions.

My job is to build Roblox games and systems that are efficient, scalable, and reliable. I focus on writing clean, optimized code to handle everything from datastores and economy systems to leaderboards, gamepasses, and core gameplay mechanics. Every project I work on gets a personal touch — whether it’s building secure backend logic, creating smooth systems, or optimizing performance for large player counts. My goal is to turn ideas into fully working Roblox experiences that stand out.

What I’m Doing

  • Game Systems

    I build core gameplay mechanics, leaderboards, and interactive systems that are efficient, scalable, and reliable.

  • Backend & Datastores

    Handling secure datastores, player data, in-game economies, and multiplayer logic to make your game stable and fair.

  • Performance & Optimization

    Optimizing scripts, memory, and server performance so games run smoothly for thousands of players simultaneously.

  • Developer Tools

    Creating custom tools and modules to make development faster, cleaner, and easier to maintain.

Testimonials

  • BazilBoss

    BazilBoss

    Biraru was hired to design and implement a full-featured sign system in Roblox. We were extremely pleased with the work delivered. He demonstrated extensive experience, carefully addressing the needs of the project. His contributions included creating interactive signs responsive to player input, integrating tooltip displays, handling purchases and notifications, and performing thorough bug fixes and optimizations. Through his work, he showed strong expertise with Roblox services such as UserInputService, TweenService, MarketplaceService, and remote events/functions, while following best practices for cross-platform (PC & mobile) compatibility.

Resume

Education

  1. DHA Cambridge Campus

    2023 — Present

    Currently studying OLevels, expected completion: October 2027. Subjects: Mathematics, Physics, Chemistry, English, Computer Science, Urdu, Islamiyat

Experience

  1. Private Games

    2019 — 2020

    Developed in-game systems, such as inventory, economy, and leaderboard modules, for small-scale Roblox projects. Learned version control, debugging, and collaborative workflow during this period.

  2. Script Designer

    2020 — 2021

    Designed and implemented interactive systems and game mechanics for multiple Roblox games. Built tools, admin systems, and minigame scripts, focusing on clean, maintainable, and optimized code.

  3. Rojo

    2021 — Present

    Used Rojo as the backbone of development, setting up smooth workflows between Roblox Studio and Visual Studio Code. Structured projects for scalability, version control, and collaboration. Designed modular systems, admin tools, and minigames with Rojo pipelines, ensuring code stayed clean, maintainable, and optimized.

My Skills

  • Roblox Scripting (Lua)
    90%
  • C#
    60%
  • Web Design (HTML, CSS, JS)
    65%
  • UI Design
    70%
  • Git & Version Control
    85%